MUDP1004 — MIDTERM REVIEW

Traces of Life

An EEG and behavioural study of affective response to old versus new public housing in Hong Kong.

Alina Viven Shults
Master of Urban Design — The University of Hong Kong
Supervisor Dr. Alice Vialard · Co-supervisor Dr. Waishan Qiu
Advisor Dr. Bin Jiang
The question behind the question

A building that simply felt more alive.

A personal beginning

People weren't there — yet their traces were everywhere. And it felt good.

One evening I visited one of Hong Kong's oldest functioning housing estates — soon to be demolished. It felt better to me than many polished new developments. Not nicer. More alive.

Laundry on poles, plants on ledges, grilles, small personal things. The presence of life, written onto the architecture over decades.

The root question: how do the traces left by other inhabitants shape whether a place feels welcoming — or threatening?
Why this — why now

Two eras of public housing,
side by side.

Hong Kong is hard to study. The city is visually chaotic — to isolate a perceptual effect, the setting must be near-monolithic. Public housing is ideal: one architectural design, repeated across a whole estate.

The old estates of the 1950s–60s are being demolished and replaced by new high-rises. An urgent question follows.

Is the new really better — and do the old estates deserve demolition?

Methodology · the full picture

Variables & hypotheses, in one framework.

Independentmanipulated
Core construct

Inhabited Visual Complexity

Visual complexity from resident-added elements — laundry, AC units, plants, grilles — built up through inhabitation. Manipulated by inpainting at low / medium / high density.

H1 — ↑ IVC → ↑ frontal alpha asymmetry (approach) & ↑ frontal alpha.
Contrast

Weathering organization

Equal weathering "dose", varied spatial order — uniform patina vs. clustered decay. Procedural overlay: equal mean, different variance.

H2 — ordered → ↑ alpha (fascination); disordered → ↑ beta (threat).
Positive control

Greenery

Presence of vegetation on the facade, geometry held constant. Added / removed by inpainting.

H3 — ↑ greenery → ↑ alpha, ↓ beta, ↑ approach (sanity check).
Morphological metricsmeasured
IED
Inhabited element density
YOLOv8
VE
Visual entropy
Shannon
GVI
Green view index
% green
Enclosure
Sky-view factor (inv.)
% sky
FRI
Facade rhythm index
SD luminance
Spatial org.
Weathering distribution
Moran's I
DependentEEG + self-report

EEG — Emotiv EPOC X · 14 ch

Primary
  • FAA — frontal alpha asymmetry
  • Frontal alpha (8–12 Hz)
  • Frontal beta (18–30 Hz)
Secondary
  • Theta / beta ratio
  • Engagement β/(α+θ)
Channels: AF3 · AF4 · F3 · F4 · F7 · F8

Self-report — convergent validity

Affective
  • SAM — valence & arousal
  • PRS-11 restorativeness
  • Fascination · coherence · hominess
Manip. check
  • Patina vs. decay
  • Artificiality
  • Estate familiarity
Controlsmoderators & covariates
Moderators (exploratory)
  • Housing experience — lived in public housing
  • Familiarity with Wah Fu / Sai Wan
Covariates (controlled)
  • Age · gender · handedness (right-handed only)
  • Sleep · caffeine · time of session

Primary contrast uses real photographs · estate entered as a random effect · generative IVC variants validated as a separate, labelled condition.

Theoretical framework

Three established theories,
one new idea.

Restoration

Calm, softly fascinating places let attention recover. (ART, 1989)

Stress recovery

Low-threat environments calm the body. (SRT, 1983)

The sweet spot

We like moderate complexity — not too empty, not too much. (1960)

The new idea — Inhabited Visual Complexity (IVC): the visual richness that builds up through decades of living — laundry, plants, grilles, signage. Never measured in neuroscience before.
Inhabited Visual Complexity — in the real world

This is what we mean
by traces of life.

Laundry & bedding on railings
Potted plants on a rooftop
A makeshift shrine & stored things
A window packed with daily life

None of this is designed. It accumulates as people live — and it may be exactly what makes older estates feel alive.

The core idea, in one curve

Why old estates may feel better.

RESTORATION → VISUAL COMPLEXITY → New estates monotony — too little Old estates Visual chaos overwhelm — too much "sweet spot"

New towers are clean but monotonous — sitting low on the left. The accumulated life of older estates may push them toward the peak, where environments feel most restorative.

What the data should show

Four predictions.

Approach, not withdrawal
Old estates → brain signature of moving toward, not away (frontal alpha asymmetry).
Calmer
Old estates → higher alpha waves → a more relaxed, restorative state.
More tense
New towers → higher beta waves → more cognitive arousal / stress.
Driven by IVC
More traces of life → more positive response, following the inverted-U.
From theory to a study

The research design,
end to end.

Research methodology — four phases

Four phases — matched stimuli · parallel scene-quantification & EEG measurement · linear mixed models · five hypotheses tested.

Method · Step 00 — a path not taken

We started with view maps
then let them go.

Before the photographic survey, the first step was a visibility (isovist) analysis of each estate — mapping how much of the surroundings is seen from every point in the shared space.

Wah Fu view map
Wah Fu
Sai Wan view map
Sai Wan
Choi Hung view map
Choi Hung
Fuk Loi view map
Fuk Loi
Why we abandoned it: Hong Kong's estates sit on steep, terraced topography. The maps assume a flat datum, so vertical level changes — ramps, podia, retaining walls — broke the visibility model and made the values impossible to compare across sites. The study moved instead to a controlled photographic survey.
The study design

Old versus new —
across six spatial typologies.

Two old estates (Wah Fu, Sai Wan) and two new ones (New So Uk, Kai Long Court). Each is photographed across the same six kinds of shared space — so we compare like with like, and measuring openness directly separates era from enclosure.

old
new
Edge
old
new
Estate pathway
old
new
Covered pathway
old
new
Playground
old
new
Sports ground
old
new
Sitting-out area
Stimulus preparation

Controlling everything
except the building.

After normalisation, old & new are matched on every property — below the 1-unit threshold (✓).
1 Weather varies between days
Same path — sun
Same path — overcast
2 Equalised in code — brightness, contrast, colour
Before
After
Isolating the new variable

Building the gradient
of inhabitation.

From one base facade, traces of life accumulate step by step — everything else held identical. This lets us test the effect of IVC on its own.

0%
Baseline
33%
Low
66%
Medium
100%
High
Quantified as rising inhabited element density — the count of life-traces per image.
Generated variants are a separate, clearly-labelled condition — the main comparison uses real photographs only.
The same gradient, every typology

Five levels of IVC,
across all six typologies.

The inhabitation gradient isn't only for facades — it's generated for every spatial typology, each at five levels (0 → 100%). Rows are typologies; columns step from empty to densely inhabited.

Typologies shown: edge · estate pathway · covered pathway · playground · sports ground · sitting-out area — left columns empty, right columns fully lived-in.

The processing pipeline · code

Three scripts turn
photos into a dataset.

Photo-processing pipeline flow

Every photograph runs through a fixed, reproducible chain — two automated scripts and a final analysis stage, with light manual regrouping in between:

1
IVC_Batch_Generator
generates 5 inhabitation variants (0–100%) per base view.
2
normalize_stimuli_2
equalises luminance & colour in CIELAB so era is the only variable.
3
HK_image_analysis_pipeline
segments each image & extracts ~40 morphological variables.
Output: morphology_variables.csv — one row per image, fed straight into the EEG analysis.
From photo to data

How each image
becomes numbers.

Every photo is segmented pixel-by-pixel by a vision model, then turned into ~20 morphological variables. The segmentation already sees the difference between an empty and an inhabited space.

Empty pathway → mostly ceiling, wall, floor.
Inhabited pathway → plants, objects, laundry detected.

Space & openness

Sky, green, enclosure, height, permeability, human scale.

Visual complexity

Entropy, edge density, clutter, facade rhythm.

New — traces of life

Inhabited element density, patina, visual entropy.

Photo characteristics as variables · manipulation check

The traces of life
show up in the numbers.

IVC manipulation check — morphological metrics across inhabited-complexity levels

The gradient is real

Semantic class count (ρ +0.53***), object density (+0.53***) and colour entropy (+0.49***) all climb with IVC — the manipulation does what it claims.

Richness, not noise

Edge density actually falls (−0.10 ns): added life reads as objects and colour, not raw visual clutter.

Holds for both eras

Modern and vernacular facades follow the same upward curve — a shared, controlled scale of inhabitation.

Photo characteristics as variables · era differences

Old and new have distinct
morphological signatures.

Morphological differences modern vs vernacular — effect sizes

Modern estates score higher on permeability, visual entropy, enclosure, facade rhythm and building bulk (BVI / VDI).

Vernacular (old) estates score higher on openness, semantic entropy, edge density, sky view and ceiling cover.

Every difference shown clears |r| > 0.30 with a 95% bootstrap CI — the two eras are genuinely, measurably different kinds of space.
Photo characteristics as variables · structure

Two eras, one
morphological map.

PCA of the morphological space
PCA. PC1 (28%) cleanly separates modern from vernacular; PC2 (23%) tracks spatial typology — covered pathways up top, sitting areas below.
Inter-variable Spearman correlation matrix
Redundancy. A few metrics are near-duplicates — enclosure ↔ ceiling (−1.00), openness ↔ VDI (−0.95), VDI ↔ GVI (+0.94) — collapsed before modelling so each variable earns its place.
Measuring the response

Reading the brain's
emotional signal.

L R AF3 AF4 F7 F3 F4 F8 FC5 FC6 T7 T8 P7 P8 O1 O2 FRONT ▲ — international 10–20 system · 14 channels
The accent four (AF3·AF4·F3·F4) sit over the prefrontal cortex — the critical site for frontal alpha asymmetry. CMS/DRL reference & ground sit behind the ears (P3/P4).

A 14-channel EEG headset records brain activity while participants view each estate. Sensor placement decides what we can read — each signal lives over a specific part of the scalp:

Alpha asymmetryfrontal · AF3/AF4 · F3/F4approach vs. withdrawal
Alpha powerposterior · O1/O2 · P7/P8relaxation
Beta powerfronto-central · F3/F4 · FC5/FC6arousal / stress
Engagementfrontal + parietalattention
The frontal pair (AF3/AF4, F3/F4) over the prefrontal cortex is the critical site — left-vs-right alpha imbalance there is what indexes whether a place pulls a person toward it or pushes them away.
Why timing matters

Data that cannot be
collected again.

Wah Fu Estate, late 1960s — newly built by the sea.
The same old estates today — lived-in, weathered, soon to be cleared.

The 1950s–60s estates — Wah Fu and Sai Wan — are being demolished. Once gone, this visual record can never be recaptured.

Old
  • Low-rise, open corridors
  • Inhabited facades
  • Raw concrete & patina
New
  • High-rise, enclosed
  • Clean curtain-wall
  • Little weathering
Time-critical: Sai Wan clears in 2025–26, Wah Fu from July 2027 — the old estates must be photographed before they are gone.
How the perception survey works

Inside the online
experiment.

Survey procedure flow diagram
Full procedure — built in Gorilla, run on Prolific, pre-registered on OSF.

Each participant moves through three tasks. The core is a 12-trial loop of photographs, with everything counterbalanced so order and content can’t bias the result.

1

Instructions & consent

Study overview, then a counterbalance node assigns one of 5 stimulus lists (cyclic Latin square).

2

Photo estates — × 12 trials

An 8-second full-screen photo (appropriation levels ivc000→ivc100), then six 1–7 ratings: pleasantness, safety, and resident-agency items. Hidden attention checks throughout.

3

Demographics

Age, residence, housing history, and HK familiarity — then debrief.

150
participants (165 recruited)
12
scenes each
6
ratings per scene
~10min
per session
Preliminary results · pilot behavioural experiment

First behavioural signals
from 62 participants.

62
participants completed
60
analysable · QC-passed
720
scene ratings
78%
completion rate
6.3min
median session

Mean pleasantness — epoch × inhabitation level (scale 1–7)

ivc000L0
ivc025L1
ivc050L2
ivc075L3
ivc100L4
Old
3.49
n=70
4.03
n=72
4.43
n=70
peak
4.52
n=77
4.21
n=71
New
4.10
n=71
4.36
n=70
4.53
n=72
4.47
n=70
peak
4.78
n=77

Old estates peak at mid-inhabitation (ivc075 = 4.52) then fall — an inverted-U. New estates instead climb steadily toward full inhabitation (ivc100 = 4.78). The trace of life seems to matter differently in the two eras.

Preliminary results · hypothesis check

What the pilot supports —
and what it doesn't.

H1a
Inverted-U in old estates — pleasantness peaks at mid-levels
Peak at ivc075 (4.52) · mid 4.33 > extremes 3.85
Supported
H1b
Inverted-U in new estates
Rises to ivc100 (4.78) — no clear inverted-U
Not supported
H2
Inverted-U for perceived agency across appropriation levels
Climbs to ivc100 (5.62) · mid 4.43 vs extremes 4.11
Not supported
H3
Agency predicts pleasantness — mediation b-path
r = 0.502 Strong positive correlation across n = 720 trials
Supported
H4
Old + high appropriation beats new + low appropriation
Δ +0.14 Old-high (L3+L4) 4.37 > New-low (L0+L1) 4.23 · agency 5.33 vs 3.14
Supported

Pilot sample · simplified descriptive tests; full mixed-effects models (estate as random effect) to follow with the EEG data.

Preliminary results · cross-cultural (H5)

Does the pattern hold
across cultures?

Region
H1a · old U
H1b · new U
H2 · agency U
H3 · mediation
H4 · old>new
North America 27 · 324 trials
peak L3
peak L4
peak L4
r 0.55
Δ −0.07
Russia 15 · 180 trials
peak L3
peak L2
peak L4
r 0.42
Δ +0.47
Europe 7 · 84 trials
peak L4
peak L4
peak L4
r 0.45
Δ +1.18
Asia 6 · 72 trials
peak L2
peak L4
peak L4
r 0.55
Δ −0.42
Middle East 2 · 24 trials low n
·L1
·L0
·L4
·r 0.32
·Δ +0.17

The old-estate inverted-U (H1a) and the agency→pleasantness link (H3) recur across most regions; the new-estate pattern does not. Regions with < 5 participants are under-powered — read as directional only.

Who this is for

Evidence for a decision
being made right now.

Housing policy

Evidence on whether demolition-and-rebuild truly improves how housing feels.

Designers

New housing can be designed to invite traces of life, not erase them.

Researchers

A reusable way to measure inhabited complexity in any city.

Before we demolish,
let us look.

Alina Viven Shults · Master of Urban Design · MUDP1004 Midterm Review · HKU

Questions & discussion